using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class SettingPanel : MonoBehaviour,IInitializableUI
{
    public Button Back;
    public Button Quit;
    
    public void InitializePanel()
    {
        Back.onClick.AddListener(BackButton);
        Quit.onClick.AddListener(QuitButton);
    }
    private void QuitButton()
    {
        throw new System.NotImplementedException();
    }
    private void BackButton()
    {
        throw new System.NotImplementedException();
    }
}
